West World VR

West World VR

My role was technical artist and vr generalist. My responsibilities included early development of best practices for VR, technical art and design prototyping, pipeline development, look dev, layout, lighting, modeling and texturing. I worked with programmers to tune performance for VR, reviewed and implemented outsourced artwork and did vfx/editing on the 360 video at the end of the experience.

This was an immersive vr experience made to promote West World Season 2. It won us the Emmy for "Creative achievement in interactive media within a scripted program"
https://youtu.be/64IIA5kSzm4

Other Environment Artists: Sherif Habashi, Tanner Ellison, and Liquid Entertainment
Art Direction: Claire Hummel and Colin Foran
Character Modelling/Texturing: Jason Holt