This was my first project with House of How as art director. We were to develop a skin for an existing Keno framework given the name "Mad Yeti". We thought it'd be fun to throw snowballs at the Yeti each time we got a hit.
I was responsible for all aspect of this game's visuals. I had not yet built up the art staff, so the majority of the art assets were created by me. I did have help with the animations though.